
Sách gia công, Bìa mềm
Discover how to use the Unity game engine to its
full potential for both 3D and 2D game development—from the basics of
scripting to useful tricks in gameplay, behavior, and animation. With
this problem-solving cookbook, you’ll get started in two ways:
First,
you’ll learn about the Unity game engine through brief recipes that
teach specific features of the software and scripting systems.
Second, you’ll apply a collection of snippets to address common gameplay scenarios, such as properly keeping score.
Using
our cookbook format, we pinpoint the problem, set out the solution, and
discuss how to solve your problem in the best and most straightforward
way possible. This book is ideal for beginning to intermediate Unity
developers.
You’ll find solutions for:
• 2D and 3D graphics
• Math, physics, and character control
• Animation and movement
• Behavior and AI
• Sound and music
• Input and gameplay
• Scripting and user interface
Thể loại:Computers - Programming
Năm:2019
In lần thứ:1 / converted
Nhà xuát bản:O'Reilly Media, Incorporated
Ngôn ngữ:english
Trang:356