
Sách keo gáy, bìa mềm
Manning's bestselling and highly recommended Unity
book has been fully revised! Unity in Action, Second Edition teaches you
to write and deploy games with the Unity game development platform.
You'll master the Unity toolset from the ground up, adding the skills
you need to go from application coder to game developer.
Foreword by Jesse Schell, author of The Art of Game Design
About the Technology
Build
your next game without sweating the low-level details. The Unity game
development platform handles the heavy lifting, so you can focus on game
play, graphics, and user experience. With support for C# programming, a
huge ecosystem of production-quality prebuilt assets, and a strong dev
community, Unity can get your next great game idea off the drawing board
and onto the screen!
About the Book
Unity in Action, Second
Edition teaches you to write and deploy games with Unity. As you explore
the many interesting examples, you'll get hands-on practice with
Unity's intuitive workflow tools and state-of-the-art rendering engine.
This practical guide exposes every aspect of the game dev process, from
the initial groundwork to creating custom AI scripts and building
easy-to-read UIs. And because you asked for it, this totally revised
Second Edition includes a new chapter on building 2D platformers with
Unity's expanded 2D toolkit.
What's Inside
• Revised for new best practices, updates, and more!
• 2D and 3D games
• Characters that run, jump, and bump into things
• Connect your games to the internet
About the Reader
You need to know C# or a similar language. No game development knowledge is assumed.
About the Author
Joe Hocking is a software engineer and Unity expert specializing in interactive media development.
Categories:Computers - Programming
Year:2018
Edition:2
Publisher:Manning Publications
Language:english
Pages:400