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Always dreamed of creating your own games? With the
third edition of Beginning C++ Game Programming, you can turn that dream
into reality! This beginner-friendly guide is updated and improved to
include the latest features of VS 2022, SFML, and modern C++20
programming techniques. You'll get a fun introduction to game
programming by building four fully playable games of increasing
complexity. You'll build clones of popular games such as Timberman,
Pong, a Zombie survival shooter, and an endless runner.
The book
starts by covering the basics of programming. You'll study key C++
topics, such as object-oriented programming (OOP) and C++ pointers and
get acquainted with the Standard Template Library (STL). The book helps
you learn about collision detection techniques and game physics by
building a Pong game. As you build games, you'll also learn exciting
game programming concepts such as vertex arrays, directional sound
(spatialization), OpenGL programmable shaders, spawning objects, and
much more. You'll dive deep into game mechanics and implement input
handling, levelling up a character, and simple enemy AI. Finally, you'll
explore game design patterns to enhance your C++ game programming
skills.
By the end of the book, you'll have gained the knowledge you need to build your own games with exciting features from scratch.
Thể loại:Computers - Programming
Năm:2024
In lần thứ:3rd
Nhà xuát bản:Packt Publishing - ebooks Account
Ngôn ngữ:english
Trang:649